Hello, hello! Records shattered, I know. I got sick this week and having nothing better to do with my life, just poured a shit ton of time into the sound design for this episode. I’ve done a thing though, something smart…ish, also known as something that should’ve been done from the frickin’ beginning.
I made maps! Structures for buildings! Floor Plans!
So, it turns out that searching “sound-design for podcasts” gives you a lot of information in the way of cleaning audio and choosing music, but not really much in the way of giving a sense of space and location. However searching “sound-design for animation” gives a much better result for what I’m trying to do.
To work most of the techniques (or any) I really need know what everything looks like and how the characters interact with the environment. So, this has been INCREDIBLY helpful. Hahaha I’ve been suffering.
soundmary: footsteps on metal.mp3
peridactyloptrix: Servo Noises
Razzvio: Metal Fire Escape.wav
DineoMichelle: Metal chair on tile floor
ddunkley: footsteps on metal
AlecCorday: Metal Cup Drop
firstname.lastname@example.org: Hangers sliding in Closet.wav
Mornedelport: Zipper zip and unzip sfx
Humga: Heavy Fabric Dancing
Sgrowe: light thud 4